Apr 13, 2005, 10:36 PM // 22:36 | #1 |
Ascalonian Squire
Join Date: Apr 2005
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Questions About Energy
I heard that when you level up, your maximum energy dosnt go up with you? Someone mind telling how much energy you start with, and how you gain more of it? Also, when you have gained more, what is the average amout a necro would have at level 20?
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Apr 13, 2005, 10:51 PM // 22:51 | #2 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
http://www.guildwarsguru.com/content...ics-id1086.php |
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Apr 13, 2005, 10:55 PM // 22:55 | #3 | |
Ascalonian Squire
Join Date: Apr 2005
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Quote:
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Apr 13, 2005, 11:09 PM // 23:09 | #4 | |
Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
No potions. Only way to regain it is by letting it regen or by using specific skills (like Energy Drain from Inspriation Magic of mesmers).
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Apr 13, 2005, 11:10 PM // 23:10 | #5 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
No potions at all that 42 is max not level 1 check link for starting and max stats Last edited by Loviatar; Apr 13, 2005 at 11:12 PM // 23:12.. |
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Apr 13, 2005, 11:11 PM // 23:11 | #6 |
Ascalonian Squire
Join Date: Apr 2005
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Thats sad...Im so going warrior then
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Apr 13, 2005, 11:14 PM // 23:14 | #7 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
THEY DO NOT MAKE BROKEN BUILDS ASK ANY HAPPY NECRO |
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Apr 13, 2005, 11:25 PM // 23:25 | #8 | |
Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
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Apr 13, 2005, 11:39 PM // 23:39 | #9 |
Lion's Arch Merchant
Join Date: Apr 2005
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well in GW (unlike many other games) your mana or magic or whatever you want to call it regenerates fairly fast and you only need high amounts of energy if you are using costly spells.
with 20 energy you can still be able to use a healing spell repeatedly and to good use. |
Apr 14, 2005, 12:01 AM // 00:01 | #10 |
Lion's Arch Merchant
Join Date: Mar 2005
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20 Enegry just sounds as "bad" as the LvL 20 Cap....still you should try it out before judging about it!
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Apr 14, 2005, 12:11 AM // 00:11 | #11 | |
Elite Guru
Join Date: Feb 2005
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Quote:
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[quote=Sausaletus Rex]...When you respond to a thread in [Q&A] make sure, and I mean damn sur |
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Apr 14, 2005, 12:32 AM // 00:32 | #12 |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Any self-respecting caster should bring the +15 wand and focus to swap in when energy is low, cast more, and swap back to regenerate.
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Apr 14, 2005, 01:31 AM // 01:31 | #13 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
that chart is the base stats you can only go up |
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Apr 14, 2005, 02:04 AM // 02:04 | #14 |
Academy Page
Join Date: Apr 2005
Location: Minnesota
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To add on to others post i think this game has a lot more strategy in it then others, and it doesnt want u casting energy cost of 15 spells over and over. Go look at armors a lot have + regen etc and as others say u can raise it more. But mainly in my opinion you just have to be smart on what spells you cast.
In addition, go watch soe videos, forget what one it is but its a mesmer and he casts tons of spells quickly with not much trouble in the energy department. Of corse he is a mesmer and gets the leechs or energy etc. but still it just shows how they did spend time on balancing the characters. For you i say stick with your origanal idea of necro and if you still dont like u got 3 other character slots you can make a new character in or u can delete the necro. ""Try it before you judge it"" -Thumpy |
Apr 14, 2005, 02:09 AM // 02:09 | #15 |
Ascalonian Squire
Join Date: Apr 2005
Location: California
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Ya, you shouldn't have any energy problems....i mean no one i have talked to has too much of a hastle?
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